The Noillirk Shop: How to Earn Feathers and What They Buy
Every metre you climb in Noillirk earns a feather. Feathers buy avatars that climb in place of the krill and emotes for the multiplayer rooms. How the shop works, what everything costs, and how to keep what you earn.
Introduction
The purse in the top left corner of the Noillirk start screen counts your feathers, and the Shop key beside it opens the shop. Nothing in it costs money. Everything is bought with feathers, and feathers are only earned by climbing.
How to Earn Feathers
Every accepted answer pays a feather for each metre it lifts you, which is ten feathers a point. A Sky High answer, worth 100 points, pays 1,000 feathers. A Grounded answer, worth 4, pays 40. It counts in every mode, Daily, Classic, Endless and the multiplayer rooms, and each prompt pays once.
A perfect classic climb is 7,000 feathers. A more typical climb of mostly Jet Stream and Cloud Nine answers comes to roughly 3,500. If the scoring is new to you, here is how the tiers work.
What Everything Costs
Avatars are sorted into rarities named after the game's own tiers and the heights above them, and every avatar of a rarity costs the same.
- Grounded, 4,000 feathers: the Mint, Lemon, Sky, Tangerine and Lilac Krill, the Pond Frog and the Garden Snail.
- Treetop, 12,000: Night Krill, Ladybug, Flying Squirrel, Bumblebee, Barn Owl and Paper Plane.
- Kite, 30,000: Dragonfly, Macaw, Hot Air Balloon, Biplane and Cloud Krill.
- Cloud Nine, 70,000: Golden Krill, Cloud Sheep, Stork, Airship and Golden Eagle.
- Jet Stream, 180,000: Thundercloud, Satellite and Flying Saucer.
- Sky High, 500,000: Phoenix, Sky Whale, Sky Dragon, Rocket, Comet and Thunderbird.
- Over the Moon, 1,000,000: Moon Cow, Black Hole, Moon Fisher and Tactical Nuke.
- Out of This World, 2,500,000: the mythical creatures, Bone Dragon, Pegasus and Qilin.
- ???: the Red Balloon. It has no price, and no number of feathers buys it.
With the plain pink krill everyone starts with, that is 41 avatars.

The cheaper avatars hang from the game's own bunch of balloons. From Sky High up, nothing does: each flies on something of its own, wings, a cloud, the Moon or its own jets. The mythical creatures at the top are drawn in more frames than anything under them, with a climb of their own, company that climbs with them, and a scene of their own on your row in a multiplayer room.
Emotes
The shop's Emotes shelf holds 52. Four are free and on everyone's bar from the start: Hehehe, Waaah, Nice one and Grrr. The rest are bought with feathers, from 1,500 for the cheapest. Your bar holds four at a time, and a tap in the shop swaps one on.
You send emotes from the bar over the answer box in a multiplayer room, where they pop up over your krill for everyone in the room to see. In a room they are silent. In the shop you can hear them. Here is how the multiplayer rooms work.

What Other Players See
In a multiplayer room, everyone sees the avatar you wear, with its trail and effects, and the leaderboard shows it beside your name. What you wear is checked against what you own before anyone else's screen draws it, so a copied avatar shows nothing: the only way to climb as the Phoenix is to have bought it.
Keep What You Earn
Without an account, your feathers belong to the browser you earned them in. Clear its cookies or switch devices and you start again from nothing, and the feathers of a browser that has never bought anything may be cleared after a week with no climbing.
Sign in with a free Daily account and your feathers and avatars are kept on the account, on any device. If you earned feathers before signing in, the game asks whether to save them into the account. That is your choice, and it can be made once.
Feathers Live on One Site
Feathers exist only at playdaily.org. No other website can give you feathers or sell you Noillirk avatars, and nothing in Noillirk is sold for real money. If a site offers to, it is not ours: here is how to spot the official Noillirk.
Every feather starts with a climb. Go and earn some.
About the author
Bernice is a marketing intern at Daily and an unapologetic puzzle nerd who never outgrew the games of her childhood. She writes about the platforms, trends, and small habits that keep puzzle fans coming back.